I'm continuing to work on editing Bayesian evaluation for the likelihood of Christ's resurrection. This week, I edited the first part of the post - in particular, I made the decision to never square the initial prior probability. The argument is plenty strong as it is, and I do eventually end up using the original un-squared […]

I'm continuing to work on editing Bayesian evaluation for the likelihood of Christ's resurrection. This week, I updated the table of contents with the latest changes. You may next want to read: The Gospel: the central message of Christianity On martyrdom - the value of a human life (part 3) Another post, from the table of […]

I'm continuing to work on editing Bayesian evaluation for the likelihood of Christ's resurrection. This week, I split up the details in the subsections a little bit more and rearranged small portions of the text. You may next want to read: Bayesian evaluation for the likelihood of Christ's resurrection Interpreting the Genesis creation story: an […]

I'm continuing to work on editing Bayesian evaluation for the likelihood of Christ's resurrection. This week, I copied the text over into the post for nearly all the post. The Jupyter notebooks require special handling so I left those until later. You may next want to read: Questions and answers: my career change to data science […]

I'm working on editing Bayesian evaluation for the likelihood of Christ's resurrection. Last week and this week, I wrote out the table of contents, and put in the skeleton around which the text can be inserted. I also copied some text over so that I can get an idea of what things will look like. You […]

This is a kind of epilogue for my series on Jesus's resurrection. The series is now concluded - or, at least, the first phase is done. What happens next? Longtime readers of my blog know that I generally consolidate long, multi-part posts into a single post in the end. This gives me a way to […]

The first post in this blog was made on December 12, 2013 - just over two years ago. Since then, this site has accumulated over 200,000 page views. I am not dissatisfied with this result. At this point, one may be expected to say something like "I had no idea what this blog would become", […]

My fractal program has been updated. It can be found at: How to make a fractal (http://www.naclhv.com/2014/06/how-to-make-fractal.html) I've made a video tutorial for how to use the program, which can be found at: https://youtu.be/8VMuW83eUXk You may next want to read: 15 puzzle: a tile sliding game Sherlock Bayes, logical detective: a murder mystery game Another […]

My fractal program has been updated. It can be found at: How to make a fractal (http://www.naclhv.com/2014/06/how-to-make-fractal.html) I've implemented smooth color changes for refined pictures, as well as the option to blur the pictures if you want to further smooth out some jagged edges. These take effect when you use the "Refine picture" menu on […]

The latest version of my fractal program has been updated, and it can be found at: How to make a fractal (http://www.naclhv.com/2014/06/how-to-make-fractal.html) I've implemented a feature which allows you to resize the canvas. You can now generate fractals in various canvas sizes, up to 1920 x 1080. Give it a try! You can generate your […]