NaClhv

Theology, philosophy, math, science, and random other things
                                                                                                                                                                                                                                                                  

Bayesian evaluation for the likelihood of Christ's resurrection (edit 4)

I'm continuing to work on editing Bayesian evaluation for the likelihood of Christ's resurrection. This week, I updated the table of contents with the latest changes. You may next want to read: The Gospel: the central message of Christianity On martyrdom - the value of a human life (part 3) Another post, from the table of […]

Bayesian evaluation for the likelihood of Christ's resurrection (edit 3)

I'm continuing to work on editing Bayesian evaluation for the likelihood of Christ's resurrection. This week, I split up the details in the subsections a little bit more and rearranged small portions of the text. You may next want to read: Bayesian evaluation for the likelihood of Christ's resurrection Interpreting the Genesis creation story: an […]

Bayesian evaluation for the likelihood of Christ's resurrection (edit 2)

I'm continuing to work on editing Bayesian evaluation for the likelihood of Christ's resurrection. This week, I copied the text over into the post for nearly all the post. The Jupyter notebooks require special handling so I left those until later. You may next want to read: Questions and answers: my career change to data science […]

Bayesian evaluation for the likelihood of Christ's resurrection (edit 1)

I'm working on editing Bayesian evaluation for the likelihood of Christ's resurrection. Last week and this week, I wrote out the table of contents, and put in the skeleton around which the text can be inserted. I also copied some text over so that I can get an idea of what things will look like. You […]

How to make a fractal: version 2.4

My fractal program has been updated. It can be found at: How to make a fractal (http://www.naclhv.com/2014/06/how-to-make-fractal.html) I've made a video tutorial for how to use the program, which can be found at: https://youtu.be/8VMuW83eUXk You may next want to read: 15 puzzle: a tile sliding game Sherlock Bayes, logical detective: a murder mystery game Another […]

How to make a fractal: version 2.3

My fractal program has been updated. It can be found at: How to make a fractal (http://www.naclhv.com/2014/06/how-to-make-fractal.html) I've implemented smooth color changes for refined pictures, as well as the option to blur the pictures if you want to further smooth out some jagged edges. These take effect when you use the "Refine picture" menu on […]

How to make a fractal: version 2.2

The latest version of my fractal program has been updated, and it can be found at: How to make a fractal (http://www.naclhv.com/2014/06/how-to-make-fractal.html) I've implemented a feature which allows you to resize the canvas. You can now generate fractals in various canvas sizes, up to 1920 x 1080. Give it a try! You can generate your […]

Sherlock Bayes, logical detective: a murder mystery game (version 2.0)

"Sherlock Bayes, logical detective: a murder mystery game" has been updated, and the latest version can be found at: Sherlock Bayes, logical detective: a murder mystery game  (http://www.naclhv.com/2015/02/sherlock-bayes-logical-detective-murder.html) New features include a tutorial, an improved Bayesian calculation, a new resources and scoring system, and new portrayals of the suspects. And there are more features still […]

How to make a fractal: version 2.1

The latest version of my fractal program has been updated, and it can be found at: How to make a fractal (http://www.naclhv.com/2014/06/how-to-make-fractal.html) It features some improvements, including the ability to generate high-iteration, high-quality pictures with pretty colors, and the ability to jump straight to seeing the full fractals. Give it a try! I've decided to […]

New banner and icon for the blog

I've decided to try my hand at graphics design, to draw the banner and the icon for this blog. The following are some earlier drafts. Hopefully, they illuminate the meaning behind the blog's name. Here are the results, the final designs for the banner and the icon. They're what appears on the blog now. You […]
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